Resource Center

Use the convenient search and browse features below.


University of Sunderland

Analysis of Current Virtual Reality Methods to Enhance Learning in Education

This paper evaluates VR research in education, compares research methodologies, and recommends future impact.
Cost: Free, Types: Research,
Computers in Human Behavior

Effect of augmented reality applications on secondary school students' reading comprehension and learning permanency

Effects of AR in reading comprehension, learning permanency, and attitudes of 5th graders.
Cost: Paid Types: Research,
Logo for Frontiers in Psychology

Immersive Virtual Reality Field Trips Facilitate Learning...

Research shows distinct learning gains or an interest in learning across a variety of participants, measures, and content.
Cost: Free, Types: Research,
Frontiers in Psychology logo

The Past, Present, and Future of Virtual and Augmented Reality Research

Compilation of many studies of AR/VR over time including definitions of concepts, features, technologies, and applications with comprehensive citation
Cost: Free, Types: Research,
IEEE Xplore Digital Library Icon

ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality

Results show that the AR experience of learning with virtual labels is more effective, enjoyable, and with higher recall over flashcards.ll
Cost: Paid Types: Research,
Virtual Reality Publication Cover

Virtual Memory Palaces: Immersion Aids Recall

University of Maryland study shows that information recall is better when using the spatial mnemonic memory palace as opposed to a desktop condition.
Cost: Free, Types: Research,
European Journal of Educational Research Publication Cover

The Effect of Augmented Reality Applications in the Learning Process: A Meta-Analysis Study

AR apps increase students’ achievement in the learning process compared to traditional methods, but do not show differences in academic success.
Cost: Free, Types: Research,

Excursion into Empathy: Exploring Prejudice with Virtual Reality

Assess the relevance of primary-age audiences and learning outcomes and determine feasibility of VR in the classroom.
Cost: Paid Types: Research,
Universal Access Publication Cover

Effects of augmented reality-based multidimensional concept maps on students’ learning achievement, motivation and acceptance

This study examines student use of concept maps resulting in significant performance and motivation with AR over control group.
Cost: Paid Types: Research,
Virtual Reality Cover

Using augmented reality technology in storytelling activities: examining elementary students’ narrative skill and creativity

Augmented Reality contributes positively to narrative skill and creativity in telling stories
Cost: Paid Types: Research,

Subscribe To Our eNewsletter

Marketing permission: I give my consent to Perspectives XR to be in touch with me via email using the information I have provided in this form for the purpose of news, updates and marketing.

What to expect: If you wish to withdraw your consent and stop hearing from us, simply click the unsubscribe link at the bottom of every email we send or contact us at [email protected]. We value and respect your personal data and privacy. To view our privacy policy, please visit our website. By submitting this form, you agree that we may process your information in accordance with these terms.