Research
Analysis of Current Virtual Reality Methods to Enhance Learning in Education
This paper evaluates VR research in education, compares research methodologies, and recommends future impact.
Cost: Free, Types: Research,
Effect of augmented reality applications on secondary school students' reading comprehension and learning permanency
Effects of AR in reading comprehension, learning permanency, and attitudes of 5th graders.
Cost: Paid Types: Research,
Immersive Virtual Reality Field Trips Facilitate Learning...
Research shows distinct learning gains or an interest in learning across a variety of participants, measures, and content.
Cost: Free, Types: Research,
The Past, Present, and Future of Virtual and Augmented Reality Research
Compilation of many studies of AR/VR over time including definitions of concepts, features, technologies, and applications with comprehensive citation
Cost: Free, Types: Research,
ARbis Pictus: A Study of Vocabulary Learning with Augmented Reality
Results show that the AR experience of learning with virtual labels is more effective, enjoyable, and with higher recall over flashcards.ll
Cost: Paid Types: Research,
Virtual Memory Palaces: Immersion Aids Recall
University of Maryland study shows that information recall is better when using the spatial mnemonic memory palace as opposed to a desktop condition.
Cost: Free, Types: Research,
The Effect of Augmented Reality Applications in the Learning Process: A Meta-Analysis Study
AR apps increase students’ achievement in the learning process compared to traditional methods, but do not show differences in academic success.
Cost: Free, Types: Research,
Excursion into Empathy: Exploring Prejudice with Virtual Reality
Assess the relevance of primary-age audiences and learning outcomes and determine feasibility of VR in the classroom.
Cost: Paid Types: Research,
Effects of augmented reality-based multidimensional concept maps on students’ learning achievement, motivation and acceptance
This study examines student use of concept maps resulting in significant performance and motivation with AR over control group.
Cost: Paid Types: Research,
Using augmented reality technology in storytelling activities: examining elementary students’ narrative skill and creativity
Augmented Reality contributes positively to narrative skill and creativity in telling stories
Cost: Paid Types: Research,